To Create My Own Earthsea
The Last War follows five heroes as they embark on dangerous quest to rediscover the secret of the Elder Song. What was the inspiration for the setup to your story?
Strange as it may seem, I found out about the Elder Song a bare moment before Loremaster Aneirin did. I knew from the start that the five were going to summon the power of the Dragonkin using the Shrines, but how they were going to achieve that – i.e. the setup – was a mystery to me until a heartbeat before Aneirin heard of the Elder Song. However, while the setup came organically in that sense, the Cynnahu Saga itself is directly inspired by the late Ursula K. Le Guin’s Earthsea Cycle; in short, her Archipelago inspired me to create my own.
I remember first reading The Earthsea Cycle in elementary school, hearing the mage Ogion of Re Albi say “To hear, one must be silent.” And I still remembered those words when I took the series up for a second and third time, years later. While the rest of my generation went to Hogwarts with Harry, I traveled by ship to the School of Roke with Ged.
Isn’t that interesting? I openly and sincerely adored Middle-earth and idolized the wizard Gandalf, but it was Ogion the Silent who I related to: “He spoke seldom, ate little, slept less. His eyes and ears were very keen, and often there was a listening look on his face.” I also remember being struck with the fact that Earthsea was an Archipelago, the first I had ever encountered in a Fantasy, with no true main continent to journey across; rather the journeying was done by ship, in the soul, and on different Isles each of which had a special distinction – its own personality, if you will. I was so struck that even at so young an age I decided that if I were ever to write a Fantasy book then it would take place upon an Archipelago. I knew I wanted a mages’ school, a ruling Archmage, and ships. Interesting is it not? I idolize The Lord of the Rings, yet never felt the need to create my own Middle-earth.
Your characters are all unique and detailed. What were some driving ideals behind your character’s development?
Most simply came to me, cliche as that sounds. However, I tried to have them represent something I felt needed a voice. Archmage Hoth is my idea of an ideal leader. Myrriden is a single father who is not afraid to show how much he loves his son and surrogate daughter. He represents rank, power and skill coupled with humility. Emrys is not unlike myself at his age, nervous and following the rules fervently, yet possessing an inner flame and smarts. He is not the stereotypical brash “boys will be boys” hothead and is instead deeply thoughtful. Sakura is a girl who had everything she loved taken from her in an instant, and now seethes with a need for vengeance. She represents trauma that takes time to heal but is smart and would fight to the death to defend her still living friends. Volcan is the mysterious and unwillingly funny figure you can utterly trust and who keeps surprising you, because every good Fantasy needs such a character.
Stormlady Mica leads the blue warriors because I have noticed that, in Fantasy, women tend to use their wits and magic while the men lead the actual glorious cavalry charge; women have the special powers while the men use swords. This is hardly an ironclad rule and, even if it were, there is nothing wrong with it – indeed I love countless books that employ this storyline tactic. But I wanted to flip the coin. I wanted a woman wearing armor and leading the land’s most elite warriors into white-hot battle while the men wrestled with matters of magery.
Loremaster Aneirin in the scholar in me, for I love historical research and adore archeology. Yet just as much he – and the grey nobles in general – portray my firm belief that the best societies are deeply aware of their own history and learn from their past. Instead of trying to gloss over or justify the genocide of the Dragonkin, most modern Cynnahu folk – thanks to the Loremasters – are appalled by their ancestors’ deeds. Furthermore, I prefer wars won in ways beyond mere military tactics and/or magic as otherwise it is boring. Which is why Aneirin uses his scholar’s training to unravel ancient mysteries, his work being crucial to the war effort and the quest for the Elder Song despite never fighting.
Did you plan the story before writing or did it develop organically while writing?
A bit of both. I had what I like to call beacons – major events I wanted to happen because they were turning points in the story – but getting there was up to me. I was like a ship captain sailing unknown waters towards the distant lighthouse then, upon reaching it, setting out for the next. So I planned the story insofar as the beacons went, but everything in between developed organically while writing.
This is book one of The Cynnahu Saga. What can readers expect in book two?
Book two, Dragon Guardians, will hopefully be out by this time next year. Hopefully. I am making no promises as life has a horrid habit of getting in the way, but the book is fully written – meaning all that remains to be done is editing. Indeed, even the rough draft of book three, Mages’ Legacy is complete.